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Below is the list of MSDP and GMCP procotol values that we support:


MSDP:

{ eMSDP_AFFECTS,          "AFFECTS",          STRING_READ_ONLY }, 
{ eMSDP_ALIGNMENT,        "ALIGNMENT",        NUMBER_READ_ONLY }, 
{ eMSDP_EXPERIENCE,       "EXPERIENCE",       NUMBER_READ_ONLY }, 
{ eMSDP_EXPERIENCE_MAX,   "EXPERIENCE_MAX",   NUMBER_READ_ONLY }, 
{ eMSDP_EXPERIENCE_TNL,   "EXPERIENCE_TNL",   NUMBER_READ_ONLY }, 
{ eMSDP_HEALTH,           "HEALTH",           NUMBER_READ_ONLY }, 
{ eMSDP_HEALTH_MAX,       "HEALTH_MAX",       NUMBER_READ_ONLY }, 
{ eMSDP_LEVEL,            "LEVEL",            NUMBER_READ_ONLY }, 
{ eMSDP_RACE,             "RACE",             STRING_READ_ONLY }, 
{ eMSDP_CLASS,            "CLASS",            STRING_READ_ONLY }, 
{ eMSDP_MANA,             "MANA",             NUMBER_READ_ONLY }, 
{ eMSDP_MANA_MAX,         "MANA_MAX",         NUMBER_READ_ONLY }, 
{ eMSDP_WIMPY,            "WIMPY",            NUMBER_READ_ONLY }, 
{ eMSDP_AP,               "AP",               NUMBER_READ_ONLY }, 
{ eMSDP_GIL,              "GIL",              NUMBER_READ_ONLY }, 
{ eMSDP_ACCURACY,         "ACCURACY",         NUMBER_READ_ONLY }, 
{ eMSDP_ATTACK,           "ATTACK",           NUMBER_READ_ONLY }, 
{ eMSDP_DEFENSE,          "DEFENSE",          NUMBER_READ_ONLY }, 
{ eMSDP_MDEFENSE,         "MDEFENSE",         NUMBER_READ_ONLY }, 
{ eMSDP_PWR,              "PWR",              NUMBER_READ_ONLY }, 
{ eMSDP_WIL,              "WIL",              NUMBER_READ_ONLY }, 
{ eMSDP_AGI,              "AGI",              NUMBER_READ_ONLY }, 
{ eMSDP_VIT,              "VIT",              NUMBER_READ_ONLY }, 
{ eMSDP_PWR_PERM,         "PWR_PERM",         NUMBER_READ_ONLY }, 
{ eMSDP_WIL_PERM,         "WIL_PERM",         NUMBER_READ_ONLY }, 
{ eMSDP_AGI_PERM,         "AGI_PERM",         NUMBER_READ_ONLY }, 
{ eMSDP_VIT_PERM,         "VIT_PERM",         NUMBER_READ_ONLY }, 
{ eMSDP_PREV_DIR,         "PREV_DIR",         STRING_READ_ONLY }, 

{ eMSDP_OPPONENT_HEALTH,  "OPPONENT_HEALTH",  NUMBER_READ_ONLY }, 
{ eMSDP_OPPONENT_HEALTH_MAX,"OPPONENT_HEALTH_MAX",NUMBER_READ_ONLY }, 
{ eMSDP_OPPONENT_LEVEL,   "OPPONENT_LEVEL",   NUMBER_READ_ONLY }, 
{ eMSDP_OPPONENT_NAME,    "OPPONENT_NAME",    STRING_READ_ONLY }, 

{ eMSDP_AREA_NAME,        "AREA_NAME",        STRING_READ_ONLY }, 
{ eMSDP_ROOM_EXITS,       "ROOM_EXITS",       STRING_READ_ONLY }, 
{ eMSDP_ROOM_NAME,        "ROOM_NAME",        STRING_READ_ONLY }, 
{ eMSDP_ROOM_VNUM,        "ROOM_VNUM",        NUMBER_READ_ONLY }, 
{ eMSDP_WORLD_TIME,       "WORLD_TIME",       NUMBER_READ_ONLY }, 

{ eMSDP_BUTTON_1,         "BUTTON_1",         STRING_GUI(s_Button1) }, 
{ eMSDP_BUTTON_2,         "BUTTON_2",         STRING_GUI(s_Button2) }, 
{ eMSDP_BUTTON_3,         "BUTTON_3",         STRING_GUI(s_Button3) }, 
{ eMSDP_BUTTON_4,         "BUTTON_4",         STRING_GUI(s_Button4) }, 
{ eMSDP_BUTTON_5,         "BUTTON_5",         STRING_GUI(s_Button5) }, 
{ eMSDP_GAUGE_1,          "GAUGE_1",          STRING_GUI(s_Gauge1) }, 
{ eMSDP_GAUGE_2,          "GAUGE_2",          STRING_GUI(s_Gauge2) }, 
{ eMSDP_GAUGE_3,          "GAUGE_3",          STRING_GUI(s_Gauge3) }, 
{ eMSDP_GAUGE_4,          "GAUGE_4",          STRING_GUI(s_Gauge4) }, 

{ eMSDP_LIMIT_MODE,       "LIMIT_MODE",       STRING_READ_ONLY }, 
{ eMSDP_LIMIT_LEVEL,      "LIMIT_LEVEL",      NUMBER_READ_ONLY }, 
{ eMSDP_LIMIT_METER,      "LIMIT_METER",      NUMBER_READ_ONLY }, 

{ eMSDP_SPELL_NAME,       "SPELL_NAME",       STRING_READ_ONLY }, 
{ eMSDP_SPELL_LEVEL,      "SPELL_LEVEL",      NUMBER_READ_ONLY }, 
{ eMSDP_SPELL_COST,       "SPELL_COST",       NUMBER_READ_ONLY }, 
{ eMSDP_SPELL_TIME,       "SPELL_TIME",       NUMBER_READ_ONLY }, 
{ eMSDP_SPELL_FAIL,       "SPELL_FAIL",       NUMBER_READ_ONLY }, 
{ eMSDP_SPELL_ELEM,       "SPELL_ELEM",       STRING_READ_ONLY }, 

{ eMSDP_SPEED,            "SPEED",            NUMBER_READ_ONLY }, 
{ eMSDP_CASTLVL,          "CASTLVL",          NUMBER_READ_ONLY }, 
{ eMSDP_CASTCAP,          "CASTCAP",          NUMBER_READ_ONLY }, 
{ eMSDP_THROTTLE,         "THROTTLE",         NUMBER_READ_ONLY }, 
{ eMSDP_EVADE,            "EVADE",            NUMBER_READ_ONLY }, 
{ eMSDP_CRIT_RATE,        "CRIT_RATE",        NUMBER_READ_ONLY }, 
{ eMSDP_CRIT_POWER,       "CRIT_POWER",       NUMBER_READ_ONLY }, 
{ eMSDP_MOBILITY,         "MOBILITY",         NUMBER_READ_ONLY }, 
{ eMSDP_CASTTIME,         "CASTTIME",         NUMBER_READ_ONLY }, 
{ eMSDP_SAVES,            "SAVES",            NUMBER_READ_ONLY }, 
{ eMSDP_MIT_PARRY,        "MIT_PARRY",        NUMBER_READ_ONLY }, 
{ eMSDP_MIT_BLOCK,        "MIT_BLOCK",        NUMBER_READ_ONLY }, 
{ eMSDP_BANK,             "BANK",             NUMBER_READ_ONLY }, 
{ eMSDP_ITEM_WEIGHT_CUR,  "ITEM_WEIGHT_CUR",  NUMBER_READ_ONLY }, 
{ eMSDP_ITEM_WEIGHT_MAX,  "ITEM_WEIGHT_MAX",  NUMBER_READ_ONLY }, 
{ eMSDP_ITEM_HELD_CUR,    "ITEM_HELD_CUR",    NUMBER_READ_ONLY }, 
{ eMSDP_ITEM_HELD_MAX,    "ITEM_HELD_MAX",    NUMBER_READ_ONLY }, 
{ eMSDP_ELEM1,            "ELEM1",            STRING_READ_ONLY }, 
{ eMSDP_ELEM2,            "ELEM2",            STRING_READ_ONLY }, 

{ eMSDP_SECTOR,           "SECTOR",           STRING_READ_ONLY }, 
{ eMSDP_COORDS_X,         "COORDS_X",         NUMBER_READ_ONLY }, 
{ eMSDP_COORDS_Y,         "COORDS_Y",         NUMBER_READ_ONLY }, 
{ eMSDP_COORDS_MAP,       "COORDS_MAP",       NUMBER_READ_ONLY }, 

{ eMSDP_WAIT,             "WAIT",             NUMBER_READ_ONLY }, 
{ eMSDP_DAZE,             "DAZE",             NUMBER_READ_ONLY }, 
{ eMSDP_MORPH,            "MORPH",            NUMBER_READ_ONLY }, 

{ eMSDP_SKILL_CDS,        "SKILL_CDS",        STRING_READ_ONLY }, 
{ eMSDP_TECH_CDS,         "TECH_CDS",         STRING_READ_ONLY }, 

{ eMSDP_FIELD0,           "FIELD0",           STRING_READ_ONLY }, 
{ eMSDP_FIELD1,           "FIELD1",           STRING_READ_ONLY }, 
{ eMSDP_FIELD2,           "FIELD2",           STRING_READ_ONLY }, 
{ eMSDP_FIELD3,           "FIELD3",           STRING_READ_ONLY }, 
{ eMSDP_FIELD4,           "FIELD4",           STRING_READ_ONLY }, 
{ eMSDP_LOCKED,           "LOCKED",           STRING_READ_ONLY }, 

{ eMSDP_GROUP,            "GROUP",            STRING_READ_ONLY }, 
{ eMSDP_INVENTORY,        "INVENTORY",        STRING_READ_ONLY }, 

{ eMSDP_OOC,              "OOC",              STRING_READ_ONLY }, 
{ eMSDP_IC,               "IC",               STRING_READ_ONLY }, 
{ eMSDP_QUESTION,         "QUESTION",         STRING_READ_ONLY }, 
{ eMSDP_ANSWER,           "ANSWER",           STRING_READ_ONLY }, 
{ eMSDP_MUSIC,            "MUSIC",            STRING_READ_ONLY }, 
{ eMSDP_INFO,             "INFO",             STRING_READ_ONLY }, 
{ eMSDP_BATT,             "BATT",             STRING_READ_ONLY }, 
{ eMSDP_ARENA,            "ARENA",            STRING_READ_ONLY }, 
{ eMSDP_CLAN,             "CLAN",             STRING_READ_ONLY }, 
{ eMSDP_DIV,              "DIV",              STRING_READ_ONLY }, 
{ eMSDP_SAY,              "SAY",              STRING_READ_ONLY }, 
{ eMSDP_OSAY,             "OSAY",             STRING_READ_ONLY }, 
{ eMSDP_SSAY,             "SSAY",             STRING_READ_ONLY }, 
{ eMSDP_TELL,             "TELL",             STRING_READ_ONLY }, 
{ eMSDP_REPLY,            "REPLY",            STRING_READ_ONLY }, 
{ eMSDP_YELL,             "YELL",             STRING_READ_ONLY }, 
{ eMSDP_GTELL,            "GTELL",            STRING_READ_ONLY }, 
{ eMSDP_TCHAT,            "TCHAT",            STRING_READ_ONLY }, 
{ eMSDP_IMM,              "IMM",              STRING_READ_ONLY }, 
{ eMSDP_GOD,              "GOD",              STRING_READ_ONLY }, 
{ eMSDP_IMP,              "IMP",              STRING_READ_ONLY }, 

GMCP:

GMCP Packages:
{ GMCP_BASE,		GMCP_SUPPORT_CHAR,	"Char",			"Base"		},
{ GMCP_VITALS,		GMCP_SUPPORT_CHAR,	"Char",			"Vitals"	},
{ GMCP_STATS,		GMCP_SUPPORT_CHAR,	"Char",			"Stats"		},
{ GMCP_DEF,		GMCP_SUPPORT_CHAR,	"Char",			"DEF"		},
{ GMCP_WORTH,		GMCP_SUPPORT_CHAR,	"Char",			"Worth"		},
{ GMCP_AFFECTED,	GMCP_SUPPORT_CHAR,	"Char",			"Affect"	},
{ GMCP_ITEMS,		GMCP_SUPPORT_CHAR,	"Char",			"Items"		},
{ GMCP_TIMERS,		GMCP_SUPPORT_CHAR,	"Char",			"Timers"	},
{ GMCP_SCDS,		GMCP_SUPPORT_CHAR,	"Char",			"Skill_CDS"	},
{ GMCP_TCDS,		GMCP_SUPPORT_CHAR,	"Char",			"Tech_CDS"	},
{ GMCP_LIMITS,		GMCP_SUPPORT_CHAR,	"Char",			"Limits"	},
{ GMCP_SPELLS,		GMCP_SUPPORT_CHAR,	"Char",			"Spells"	},
{ GMCP_ENEMIES,		GMCP_SUPPORT_CHAR,	"Char",			"Enemies"	},
{ GMCP_GROUP,		GMCP_SUPPORT_CHAR,	"Char",			"Allies"	},
{ GMCP_CHANNELS,	GMCP_SUPPORT_CHAR,	"Char",			"Channels"	},
{ GMCP_ROOM,		GMCP_SUPPORT_ROOM,	"Room",			"Info"		},

GMCP Variables:
{ GMCP_NAME,		GMCP_BASE,		"name",			GMCP_STRING	},
{ GMCP_RACE,		GMCP_BASE,		"race",			GMCP_STRING	},
{ GMCP_CLASS,		GMCP_BASE,		"class",		GMCP_STRING	},
{ GMCP_LEVEL,		GMCP_BASE,		"level",		GMCP_NUMBER	},

{ GMCP_HP,		GMCP_VITALS,		"hp",			GMCP_NUMBER	},
{ GMCP_MANA,		GMCP_VITALS,		"mana",			GMCP_NUMBER	},
{ GMCP_MAX_HP,		GMCP_VITALS,		"maxhp",		GMCP_NUMBER	},
{ GMCP_MAX_MANA,	GMCP_VITALS,		"maxmana",		GMCP_NUMBER	},

{ GMCP_PWR,		GMCP_STATS,		"pwr",			GMCP_NUMBER	},
{ GMCP_WIL,		GMCP_STATS,		"wil",			GMCP_NUMBER	},
{ GMCP_AGI,		GMCP_STATS,		"agi",			GMCP_NUMBER	},
{ GMCP_VIT,		GMCP_STATS,		"vit",			GMCP_NUMBER	},
{ GMCP_ACCURACY,	GMCP_STATS,		"accuracy",		GMCP_NUMBER	},
{ GMCP_ATTACK,		GMCP_STATS,		"attack",		GMCP_NUMBER	},
{ GMCP_PWR_PERM,	GMCP_STATS,		"permpwr",		GMCP_NUMBER	},
{ GMCP_WIL_PERM,	GMCP_STATS,		"permwil",		GMCP_NUMBER	},
{ GMCP_AGI_PERM,	GMCP_STATS,		"permagi",		GMCP_NUMBER	},
{ GMCP_VIT_PERM,	GMCP_STATS,		"permvit",		GMCP_NUMBER	},
{ GMCP_WIMPY,		GMCP_STATS,		"wimpy",		GMCP_NUMBER	},
{ GMCP_SPEED,		GMCP_STATS,		"speed",		GMCP_NUMBER	},
{ GMCP_CASTLVL,		GMCP_STATS,		"castlvl",		GMCP_NUMBER	},
{ GMCP_CASTCAP,		GMCP_STATS,		"castcap",		GMCP_NUMBER	},
{ GMCP_THROTTLE,	GMCP_STATS,		"throttle",		GMCP_NUMBER	},
{ GMCP_EVADE,		GMCP_STATS,		"evade",		GMCP_NUMBER	},
{ GMCP_CRIT_RATE,	GMCP_STATS,		"critrate",		GMCP_NUMBER	},
{ GMCP_CRIT_POWER,	GMCP_STATS,		"critpower",		GMCP_NUMBER	},
{ GMCP_MOBILITY,	GMCP_STATS,		"mobility",		GMCP_NUMBER	},
{ GMCP_CASTTIME,	GMCP_STATS,		"casttime",		GMCP_NUMBER	},
{ GMCP_SAVES,		GMCP_STATS,		"saves",		GMCP_NUMBER	},
{ GMCP_MIT_PARRY,	GMCP_STATS,		"mit_parry",		GMCP_NUMBER	},
{ GMCP_MIT_BLOCK,	GMCP_STATS,		"mit_block",		GMCP_NUMBER	},
{ GMCP_BANK,		GMCP_STATS,		"bank",			GMCP_NUMBER	},
{ GMCP_ITEM_WEIGHT_CUR,	GMCP_STATS,		"weight_cur",		GMCP_NUMBER	},
{ GMCP_ITEM_WEIGHT_MAX,	GMCP_STATS,		"weight_max",		GMCP_NUMBER	},
{ GMCP_ITEM_HELD_CUR,	GMCP_STATS,		"held_cur",		GMCP_NUMBER	},
{ GMCP_ITEM_HELD_MAX,	GMCP_STATS,		"held_max",		GMCP_NUMBER	},
{ GMCP_ELEM1,		GMCP_STATS,		"elem1",		GMCP_STRING	},
{ GMCP_ELEM2,		GMCP_STATS,		"elem2",		GMCP_STRING	},
{ GMCP_PREV_DIR,	GMCP_STATS,		"prev_dir",		GMCP_STRING	},

{ GMCP_DEF_P,		GMCP_DEF,		"def_p",		GMCP_NUMBER	},
{ GMCP_DEF_M,		GMCP_DEF,		"def_m",		GMCP_NUMBER	},

{ GMCP_ALIGNMENT,	GMCP_WORTH,		"alignment",		GMCP_NUMBER	},
{ GMCP_XP,		GMCP_WORTH,		"xp",			GMCP_NUMBER	},
{ GMCP_XP_MAX,		GMCP_WORTH,		"maxxp",		GMCP_NUMBER	},
{ GMCP_XP_TNL,		GMCP_WORTH,		"xptnl",		GMCP_NUMBER	},
{ GMCP_AP,		GMCP_WORTH,		"AP",			GMCP_NUMBER	},
{ GMCP_GIL,		GMCP_WORTH,		"gil",			GMCP_NUMBER	},

{ GMCP_AREA,		GMCP_ROOM,		"area",			GMCP_STRING	},
{ GMCP_ROOM_NAME,	GMCP_ROOM,		"name",			GMCP_STRING	},
{ GMCP_ROOM_EXITS,	GMCP_ROOM,		"exit",			GMCP_OBJECT	},
{ GMCP_ROOM_VNUM,	GMCP_ROOM,		"vnum",			GMCP_NUMBER	},

{ GMCP_WAIT,		GMCP_TIMERS,		"wait",			GMCP_NUMBER	},
{ GMCP_DAZE,		GMCP_TIMERS,		"daze",			GMCP_NUMBER	},
{ GMCP_MORPH,		GMCP_TIMERS,		"morph",		GMCP_NUMBER	},
{ GMCP_SKILL_CDS,	GMCP_SCDS,		NULL,			GMCP_ARRAY	},
{ GMCP_TECH_CDS,	GMCP_TCDS,		NULL,			GMCP_ARRAY	},

{ GMCP_LMODE,		GMCP_LIMITS,		"mode",			GMCP_STRING	},
{ GMCP_LLEVEL,		GMCP_LIMITS,		"level",		GMCP_NUMBER	},
{ GMCP_LMETER,		GMCP_LIMITS,		"meter",		GMCP_NUMBER	},

{ GMCP_SPELL_NAME,	GMCP_SPELLS,		"name",			GMCP_STRING	},
{ GMCP_SPELL_LEVEL,	GMCP_SPELLS,		"level",		GMCP_NUMBER	},
{ GMCP_SPELL_COST,	GMCP_SPELLS,		"cost",			GMCP_NUMBER	},
{ GMCP_SPELL_TIME,	GMCP_SPELLS,		"time",			GMCP_NUMBER	},
{ GMCP_SPELL_FAIL,	GMCP_SPELLS,		"fail",			GMCP_NUMBER	},
{ GMCP_SPELL_ELEM,	GMCP_SPELLS,		"elem",			GMCP_STRING	},

{ GMCP_GROUP,		GMCP_ALLIES,		NULL,			GMCP_ARRAY	},
{ GMCP_INVENTORY,	GMCP_ITEMS,		NULL,			GMCP_ARRAY	},
{ GMCP_ENEMY,		GMCP_ENEMIES,		NULL,			GMCP_ARRAY	},
{ GMCP_AFFECT,		GMCP_AFFECTED,		NULL,			GMCP_ARRAY	},

{ GMCP_SECTOR,		GMCP_ROOM,		"sector",		GMCP_STRING	},
{ GMCP_COORDS_X,	GMCP_ROOM,		"coord_x",		GMCP_NUMBER	},
{ GMCP_COORDS_Y,	GMCP_ROOM,		"coord_y",		GMCP_NUMBER	},
{ GMCP_COORDS_MAP,	GMCP_ROOM,		"coord_map",		GMCP_NUMBER	},
{ GMCP_FIELD0,		GMCP_ROOM,		"field0",		GMCP_STRING	},
{ GMCP_FIELD1,	 	GMCP_ROOM,		"field1",		GMCP_STRING	},
{ GMCP_FIELD2,		GMCP_ROOM,		"field2",		GMCP_STRING	},
{ GMCP_FIELD3,		GMCP_ROOM,		"field3",		GMCP_STRING	},
{ GMCP_FIELD4,		GMCP_ROOM,		"field4",		GMCP_STRING	},
{ GMCP_LOCKED,		GMCP_ROOM,		"locked",		GMCP_STRING	},

{ GMCP_OOC,		GMCP_CHANNELS,		"ooc",			GMCP_STRING	},
{ GMCP_IC,		GMCP_CHANNELS,		"ic",			GMCP_STRING	},
{ GMCP_QUESTION,	GMCP_CHANNELS,		"question",		GMCP_STRING	},
{ GMCP_ANSWER,		GMCP_CHANNELS,		"answer",		GMCP_STRING	},
{ GMCP_MUSIC,		GMCP_CHANNELS,		"music",		GMCP_STRING	},
{ GMCP_INFO,		GMCP_CHANNELS,		"info",			GMCP_STRING	},
{ GMCP_BATT,		GMCP_CHANNELS,		"batt",			GMCP_STRING	},
{ GMCP_ARENA,		GMCP_CHANNELS,		"arena",		GMCP_STRING	},
{ GMCP_CLAN,		GMCP_CHANNELS,		"clan",			GMCP_STRING	},
{ GMCP_DIV,		GMCP_CHANNELS,		"div",			GMCP_STRING	},
{ GMCP_SAY,		GMCP_CHANNELS,		"say",			GMCP_STRING	},
{ GMCP_OSAY,		GMCP_CHANNELS,		"osay",			GMCP_STRING	},
{ GMCP_SSAY,		GMCP_CHANNELS,		"ssay",			GMCP_STRING	},
{ GMCP_TELL,		GMCP_CHANNELS,		"tell",			GMCP_STRING	},
{ GMCP_REPLY,		GMCP_CHANNELS,		"reply",		GMCP_STRING	},
{ GMCP_YELL,		GMCP_CHANNELS,		"yell",			GMCP_STRING	},
{ GMCP_GTELL,		GMCP_CHANNELS,		"gtell",		GMCP_STRING	},
{ GMCP_TCHAT,		GMCP_CHANNELS,		"tchat",		GMCP_STRING	},
{ GMCP_IMM,		GMCP_CHANNELS,		"imm",			GMCP_STRING	},
{ GMCP_GOD,		GMCP_CHANNELS,		"god",			GMCP_STRING	},
{ GMCP_IMP,		GMCP_CHANNELS,		"imp",			GMCP_STRING	},


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